OrganizedPlay
Run an event

Tournaments · Series · Offline-first

Tournament night should feel easy.

Pair players. Take results. Keep the room moving.

OrganizedPlay handles tournaments, leagues and seasons from registration through final standings — including when the venue Wi-Fi gives up.

Free weekly event · No credit card · Players don’t need accounts

Friday Night League

  1. Check-in
  2. Round 1
  3. Round 2
  4. Round 3
  5. Round 4 — now
  6. Round 5
  7. Complete

Round

4

Results in

6 / 8

Remaining

11:42

6 reported2 still playing

Working offline · 3 changes waiting to sync

An example event, paired and scored by the same engine that runs a real one.

Built for organizers

Run the room.

Two tables still playing, and you can see which two without asking anybody. The console watches the round, so you do not have to read it to find out something is wrong.

  • The exceptions come to you — nothing else asks for your attention
  • A result waiting on players to agree is not the same as a table nobody has walked to
  • A disputed table routes to a judge; the software does not decide
  • The next round says what is stopping it, before you try to start it

Explore what it does →

Round 4

6 / 8 reported · 11:42

3 things need attention

  • Table 14 has no result yet.
  • Table 8 reported, waiting on two players to agree.
  • Table 3 has a judge call being handled.

Round 5

Blocked by 3 things

Built for players

One link. Nothing to install.

A player wants to know one thing — where do I sit, and how am I doing — and does not want an account or an app between them and the answer.

The organizer hands out a single public link for the whole night. Open it on any phone and it shows the pairings and the standings live, with a search box that finds your own table.

  • No account and no app — just the link the organizer already shared
  • Search your own name and it shows your table, your opponent and your record
  • Updates on its own every fifteen seconds, so nobody refreshes it by hand
  • If the venue’s wifi drops, it keeps the last update on screen instead of going blank

See it from a player’s side →

Friday Night Pokémon

Round 4 · 6/8 in

Find yourself

Barbara

Table Table 7

vs Ken · still playing

  1. 1. Ada12 pts
  2. 2. Dennis9 pts
  3. 3. Adele9 pts
An example event, read from a player’s own phone — the same public link everyone at the event gets, with no account.

Built for the night you already run

  1. Before players arrive

    It’s Tuesday, and you’re setting up Friday for the fortieth time this year.

    Set it once and it repeats. Every week is the same night, already made.

    Friday Night League
    Game
    Magic
    Format
    Commander
    Entry
    $10.00
    Repeats
    Weekly
  2. When the room fills up

    Someone walked in five minutes late. Someone else registered twice.

    A walk-in needs no account. Type a name and seat them, mid-round if you have to.

    16 checked in
    • Ada
    • Dennis
    • Adelewaiting
  3. While everyone is playing

    Round three runs long and four people are at the desk asking who they play next.

    They look it up on their own phone. The queue at the desk stops forming.

    Round 4

    6 / 8

    6 reported2 still playing

    2 still playing

  4. When the Wi-Fi dies

    The connection drops in the middle of round two. Twenty people are mid-game.

    Nothing stops. Pair, report and correct offline — it runs from your device’s own cache and reconciles automatically the moment you’re back online.

    Working offline
    • Result reported
    • Player seated
    • Player dropped

    3 changes queued

  5. When the night ends

    Someone finished third two weeks running and wants to know whether that counts.

    It does. Standings carry across the season, with the cut line on the table.

    Season progress

    5 of 7

    5 reported2 still playing

    Nights played

Series & seasons

Friday night is one series, not fifty-two separate tournaments.

Standings carry across every week. A circuit turns a run of nights into who gets the invite, with the cut line on the table so they can see it.

They keep their record wherever they play, and their own page shows where they stand and when they are next in.

See series in action →

Friday Night League

Week 5 of 7

PositionPlayerW–LPoints
1SarahQualified17–844
2MikeQualified13–1238
3AlexQualified9–1432
4PriyaQualified6–1728

Top 8 qualify · Next event Friday

An example circuit, scored by the same engine that scores a real one.
Next event

Friday, 7:00 PM

Week 5 of 7 · Card Flopper

Simple pricing

Your regular night is free.

Everything is on the free tier — nothing is held back for a paid one. You pay when you run more than one event a week, or when a night outgrows the free seat cap.

  • Free

    Free

    1 event a week, up to 16 players

    • Every feature — nothing held back
    • Players never need accounts
    • Runs through a lost connection
    Run your first event
  • Monthly

    $9.99/month

    As many events a week as you run

    • No seat cap
    • Series, seasons and circuits
    • Cancel whenever you like
    See pricing
  • Annual

    $99.99/year

    2 months free against the monthly price

    • Everything in monthly
    • One invoice a year
    See pricing
  • One more night

    $0.99/event

    A single extra event, without subscribing

    • For the week a prerelease lands
    • No plan change
    See pricing

When it has to talk to something else

Your site takes sign-ups, your Discord posts pairings, and none of it knows about the other.

It has an API.

Read events and standings, write registrations, and get a webhook when anything changes. Free on every plan, because a tournament nobody can build on is a tournament that stays in one tab.

View the API

Your next Friday can run on this.

Make the event, share the link, and turn up. Players do not need accounts and you do not need a card.