Players reporting their own results
One player reports, the rest agree with a tap, and nobody queues at the desk.
How it works
A player reports their table from their own phone. Everybody else at that table is asked to agree, and the result counts once they have.
Agreeing is one tap. It is not re-entering the result — a player cannot enter a different outcome by agreeing, only accept the one reported.
At two players this is quick. At four it is the difference between a result and one player’s account of three other people’s game.
When somebody disagrees
They say so, and the table stops for a judge. No result is recorded either way.
This matters more than it looks. Without it, a player who disagrees looks exactly like a player who left, put their phone away, or never saw the prompt — and a table would sit unresolved with nobody knowing why.
Staff can always settle it
You can record the result yourself from the console at any point, agreement or no. Self-reporting saves you the walk; it never takes the decision away from you.
Where players get it
A player gets their own link the moment they register — it is right on the confirmation screen, next to the calendar link, whether they signed up from home or at your counter. There is nothing for you to turn on.
It works the same for a walk-in with no account as it does for a regular you have seen every week — holding the link is what proves who they are, not a login.